COACH'S EYE
mobile video analysis for everyone
project background
project background
Coach’s Eye is the world's leading video analysis app, for iOS, Android and Windows Universal. It enables athletes at all levels to record, analyze and improve their technique with powerful video analysis that was previously only available to professional athletes.
With a powerful cloud backend, Coach’s Eye enables teams to record their athletes and easily distribute analysis videos to their entire roster.
Original team photo, created at the height of skeuomorphic delights.
In 2011, TechSmith began its first major mobile product development by beginning work on Coach’s Eye. I had the honor of being selected as the designer for the small, skunkworks team that initially began research, design and development for the app. After 3 months, we had the initial release completed and shipped in the app store, receiving rave reviews and forever since dominating the sports deck.
For the last 5 years, I’ve focused an enormous amount of my energy on further developing and refining the app, along with my design teammates, Joseph Dearman and Pablo Contreras. For us, it’s been a collaborative labor of love and we couldn’t be more proud of the mark it’s left on the world of sports and athleticism.
One of the benefits of being on a small team is that you get to wear a LOT of hats. Over the years, I have been able to contribute in numerous ways.
Primarily, my responsibilities were focused on the workflow, interaction and visual design of the app itself. However, the highly collaborative and tight knit nature of the team allowed me to also work on marketing efforts, sales efforts, enormous amounts of product research and countless other tasks.
In close collaboration with Joseph Dearman, we’ve gone through an enormous amount of iteration based on feedback, usage analytics and ethnographic research. We’ve had the opportunity to directly observe the athletic development challenges ranging from young athletes all the way to olympians and extreme sports. I never imagined that I’d be working on an app that would be such a critical tool for so many athletes at so many levels.
Analyzer & Flywheel
A new dimension to video analysis
Analyzer & Flywheel
A new dimension to video analysis
The first challenge when designing Coach’s Eye was how we could enable rich video manipulation, while minimizing the amount of interaction necessary and keeping learning to a minimum.
This is where the “Flywheel” comes in. The first of its kind, though imitated repeatedly by competitors, the Flywheel enabled richer video analysis than ever seen before. Simple slow motion playback is powerful for being able to watch movement mechanics organically. But the Flywheel enables a degree of analog control that empowers users to control the video at whatever speed they feel and laser in on insights faster than ever before.
Combined with the advanced drawing tools and the ability to record analysis sessions to share later, Coach’s Eye became an astoundingly powerful video analysis tool for users of any experience level. Users of any age or any technical background could pick the app up and start spinning the wheel, immediately grasping how to use the app to analyze like a professional.
Video Lockers
Organization and sharing made easy
Video Lockers
Organization and sharing made easy
Heavy users of Coach's Eye have libraries of hundreds of videos. They will work with many athletes, providing individual training and utilizing video analysis to ensure their coaching sinks in.
We needed a video library that reflected the needs of our coaches.
Camera Interface
Get the footage and get out of the way
Camera Interface
Get the footage and get out of the way
When you're dealing with live performances, you don't always know when the right time to get the footage will be. At competitions, athletes can't wait for you to get your camera ready. In the gym, you don't have time to mess around with your phone when you are coaching multiple athletes. You need a camera that will work simply and quickly.
Do you really want to take your phone out on the ice, or put it in the goal to get the perfect angle? We didn't think so. That's why you can remotely record from GoPro cameras with a quick tap of a button.
Get all the shots you want, organize them quickly afterwards. With immediate team sharing capability, the Coach's Eye camera streamlines the entire footage acquisition and distribution process.
Sharing
Making remote coaching easy
Sharing
Making remote coaching easy
We never want users to have to figure out how to navigate our mental models in order to achieve their tasks. Our sharing workflow was designed with that philosophy in mind. We put what users are looking for front and center. Simple sharing options, quickly accessible, with a powerful cloud backend to ensure quality and reliability.
icon design
icon design
The iOS 7 update of our icon included a modified lens, created by SoftFacade in 2011. The remaining updates were crafted by me.
The Coach's Eye + icon, created for the subscription only version of the app, included a highly modified version of the original lens.
research efforts
understanding users & evolving designs
research efforts
understanding users & evolving designs
Throughout the development of Coach's Eye, I spent many hours analyzing usage patterns in Flurry and Google Analytics. Whether to spot opportunities, or discover the efficacy of shipped designs, it was a core component of my design practice.
A core tenant of my design philosophy is to start with a hypothesis, create an experiment and then measure the results. While there's plenty of testing that can occur prior to shipping, it's just as important to continue testing and gathering data after you have shipped. Creating trackable events, goals and funnels, and analyzing the incoming data is a wonderful way to ensure your designs had the impact you intended. Or to spot a problem and fix it quickly.
Frequently, I would go on location to research how athletes train, how coaches coach, how our app is being used and how we could be doing better.
Perhaps the most significant ethnographic research we conducted was having a subset of the team join a Crossfit gym, Greater Lansing Crossfit, in order to learn more about the growing sport. Crossfit had become one of our largest user communities and we wanted to know better how to serve them. The knowledge we gathered was indispensable and had a transformative effect on our app.
And 2 years later, I'm still addicted to Crossfit.
We frequently went on location to test the app in the wild. Whether trying to discover usability issues, find new opportunities, prove technical capabilities or simply observe how useful our app is in different sports, such research activities had an enormous impact on the success of the app.
acknowledgements & awards
notable recognition from the industry
acknowledgements & awards
notable recognition from the industry
Since the original release in 2011, Coach's Eye has consistently maintained a position of leadership within the iOS paid sports app deck. Frequently at number 1 and almost always within the top 10, Coach's Eye has maintained a level of popularity and relevance that very few apps enjoy.
UI Featured in Apple's iPad Air, Your Verse TV Ad.
UI also featured in full page Sports Illustrated iPad advertisement
The Coach's Eye team had the immense honor of being one of the iPad apps that Apple featured in their special event, demonstrating how iPads are revolutionizing how people can utilize video and images in their lives.
teammate endorsements
teammate endorsements
I've had the honor of working with Alan Dennis for the better part of 5 years. Alan has many invaluable skills, not the least his ability to create clarity around complex problems. At both the ideation phase of product design and throughout execution, Alan rapidly assimilates a problem, prototypes dozens of approaches, gathers feedback, gleans insights and iterates. He is quick to create and jettison wireframes and prototypes, which is an excellent tool in facilitating conversation early on in a release cycle, increasing velocity and saving development cycles.
I've also witnessed Alan expertly conduct dozens of user research interviews, diligently comb over usage data and consistently champion the user by improving workflows and interfaces based on careful analysis of the research. His communication skills on a project provide clarity to everyone involved from development to the business team. He is truly a selfless leader and a great asset to any team serious about making a dent in the universe.
I’ve worked with Alan on many projects over the last 10 years and got to see him exceed at the huge challenges in designing and refining a new award-winning mobile app successfully to market, over multiple years and across platforms.
Alan starts by bringing thoughtful design and experience to the team. He was able to, with an open mind, listen to feedback from anyone on the team. He was able to quickly identify when we didn’t have enough context, and needed to get outside the walls. Then he was the first on the phone or out with the customer asking probing questions.
He has enough experience and empathy to get to the right questions, understand users’ problems, and translate that into useful solutions. One of the rare skills he has is the ability to communicate these insights to the entire team. Understanding and balancing: technical, time to market, experience, design, and value.
Alan brought full product design to the team.
Alan designs with boots on the ground. When you collaborate on a new idea with him and say, "Maybe we should run this by other people." Look over and you'll see that he's already gone. Into the hallway or other offices, placing mock ups of the user experience or interface in question in front of people to see what they think.
Alan finds a balance between having passionate ideas while simultaneously gathering, listening and considering the opinions of others. He sets a gold standard in my mind of what kind of collaboration is possible on a team. He doesn't just believe in collaboration. Alan instigates collaboration.